Table of Contents
Fighter
Fighters are adaptable martial specialists whose broad weapon and armor training supports archery, shield fighting, two-weapon combat, heavy weapons, and specialized tactical feats.
Class Type: Base class.
Hit Die: d10.
Proficiencies: Simple weapons, martial weapons, light armor, medium armor, heavy armor, and shields.
Skill Points: 2 + Int Modifier.
Class Skills: Discipline, Heal, Parry, Ride, Concentration, Craft Armor, Craft Trap, Craft Weapon, Lore.
Primary Saving throw(s): Fortitude.
Base Attack Bonus: +1/level.
Primary Ability: Strength.
Maximum Level: None.
Spellcasting: None.
Requirements
None.
Level Progression
| Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
|---|---|---|---|---|---|
| 1st | +1 | +2 | +0 | +0 | Bonus Feat |
| 2nd | +2 | +3 | +0 | +0 | Bonus Feat |
| 3rd | +3 | +3 | +1 | +1 | |
| 4th | +4 | +4 | +1 | +1 | Bonus Feat |
| 5th | +5 | +4 | +1 | +1 | |
| 6th | +6 | +5 | +2 | +2 | Bonus Feat |
| 7th | +7 | +5 | +2 | +2 | |
| 8th | +8 | +6 | +2 | +2 | Bonus Feat |
| 9th | +9 | +6 | +3 | +3 | |
| 10th | +10 | +7 | +3 | +3 | Bonus Feat |
| 11th | +11 | +7 | +3 | +3 | |
| 12th | +12 | +8 | +4 | +4 | Bonus Feat |
| 13th | +13 | +8 | +4 | +4 | |
| 14th | +14 | +9 | +4 | +4 | Bonus Feat |
| 15th | +15 | +9 | +5 | +5 | |
| 16th | +16 | +10 | +5 | +5 | Bonus Feat |
| 17th | +17 | +10 | +5 | +5 | |
| 18th | +18 | +11 | +6 | +6 | Bonus Feat |
| 19th | +19 | +11 | +6 | +6 | |
| 20th | +20 | +12 | +6 | +6 | Bonus Feat |
Class Features
| Feature | Description |
|---|---|
| Bonus Feat | Selects one feat from the Fighter bonus-feat list at level 1 and every even Fighter level. The character must meet the selected feat's prerequisites. Use: Automatic. |
Fighter Bonus Feats
Weapon Specialization, Called Shot, Cleave, Deflect Arrows, Disarm, Dodge, Improved Critical, Improved Disarm, Improved Knockdown, Improved Parry, Improved Power Attack, Improved Two-Weapon Fighting,
Improved Unarmed Strike, Knockdown, Mobility, Point Blank Shot, Precise Shot, Power Attack, Rapid Shot, Rapid Reload, Stunning Fist, Two-Weapon Fighting, Weapon Finesse, Weapon Focus,
Expertise, Improved Expertise, Great Cleave, Spring Attack, Blind Fight, Whirlwind Attack, Mounted Combat, Mounted Archery, Greater Weapon Focus, Greater Weapon Specialization, Two-Weapon Defense, Improved Two-Weapon Defense,
Greater Two-Weapon Defense, Oversized Two-Weapon Fighting, Crossbow Sniper, Brutal Throw, Feint, Shield Slam.
Arkhalia Weapon Feats
Weapon Focus, Weapon Specialization, Improved Critical, Greater Weapon Focus, Greater Weapon Specialization, Epic Weapon Focus, Epic Weapon Specialization, Overwhelming Critical, and Devastating Critical select a weapon group instead of one weapon.
The Fighter bonus-feat list also includes Two-Weapon Defense I-III, Oversized Two-Weapon Fighting, Crossbow Sniper, Brutal Throw, Feint, Shield Slam, Infinite Deflection, Two-Weapon Rend, and Combat Archery when their prerequisites are met.
Epic Fighter
Hit Die: d10.
Skill Points: 2 + Int Modifier.
Epic Bonus Feats: one bonus feat every 2 class levels after level 20.
Epic Fighter Bonus Feats List:
Epic Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Prowess, Epic Weapon Focus, Epic Weapon Specialization, Overwhelming Critical, Epic Toughness, Epic Improved Stunning Fist, Improved Whirlwind Attack, Epic Superior Initiative, Infinite Deflection, Two-Weapon Rend, Combat Archery.
