en:skill-changes
Skill Changes
| Skill | Arkhalia change |
|---|---|
| Appraise | Skill disabled. |
| Craft Armor | Skill disabled. |
| Craft Trap | Skill disabled. |
| Craft Weapon | Skill disabled. |
| Disable Trap | Only Rogues can disarm traps with DC 36 or higher. Other classes can recover such traps at +10 DC, but cannot disarm them even if their Disable Trap roll beats the listed DC. It's not the Arkhalia custom rule - it's a vanilla rule, but on Arkhalia, higher DC traps are common, and most players meet it for the first time here. |
| Heal | Healer's kits do not restore hit points. They can cure poison, disease, and bleeding, and help dying party members. Every 5 ranks in Heal increases healing from refillable potions by 1%. |
| Pick Pocket | Only gold can be stolen from player characters. Items can be stolen only from NPCs. |
| Set Trap | Setting a trap takes 1.5 seconds instead of 4.5 seconds. |
| Use Magic Device | The scroll activation DC is 7 + (3 * spell level), where spell level is 0-9. |
en/skill-changes.txt · Last modified: 2026/07/14 21:03 by narsil
