Table of Contents

Legendary Items

Legendary items are the most powerful items available. Each is crafted in the Crafting Chest from three components: two must be obtained as drops, while the third can be purchased from the Numismatic Shop.

This is not a complete list of available items; every entry was contributed by players. If you have an unlisted item and would like to share it with the community, take a screenshot and post it in the wiki todo list Discord channel.

Amulets

Image Name Base item type Level / requirements Special properties
Gugga's Amulet Amulet Level 26 - Arcana Bonus: +50
- Ability Bonus: Intelligence/Charisma +1–12
- Arcana Regeneration: +3–6

Armor

Image Name Base item type Level / requirements Special properties
Armor of Titans Armor Level 35
Feat required: Medium Armor
- +1 Size Bonus for Knockdown
- Ability Bonus: Strength +9
- Bonus Feat: Epic Skill Focus (Discipline)
- Bonus Hitpoints: +45
- Damage Resistance: Physical Resist 8/-
- Decreased AC: AC Natural Modifier -5
- Decreased Skill Modifier: Tumble -10
- Improved Saving Throws: Fortitude +6
- Reduced Movement Speed: -20%
- Reduced Saving Throws: Reflex -5
- Regeneration: +6
- Skill Bonus: Discipline +42
Magnetic Armor Armor - Armor Bonus: +8
- Ability Bonus: Constitution +8–12
- Saving Throw Bonus: Universal +4–8
- Damage Immunity: Acid +35–50%
- Maximum Damage Immunity: Acid +1–5%
- Maximum Dexterity Bonus: +1–3
Spider Robe Armor - Armor Bonus: +8
- Immunity: Entangle
- Immunity: Slow
- Ability Bonus: Dexterity +6–10
- Ability Bonus: Constitution +6–10
- Extra Ranged Damage: +1–3
Vestment of the Crimson Healer Unresolved (not shown) Only usable by: Cleric NPC level 30 - Ability Bonus: Charisma +4
- Ability Bonus: Wisdom +6
- Armor Bonus: +7 (AC Armor Modifier)
- Damage Immunity: Fire 30% Immunity Bonus
- Damage Penalty: -5
- Light Normal (15m) Red
- Requires Attunement
- Skill Bonus: Concentration +23
- Skill Bonus: Heal +28
- Spell Echoing: Cure Critical Wounds
- Spell Echoing: Cure Light Wounds
- Spell Echoing: Cure Minor Wounds
- Spell Echoing: Cure Moderate Wounds
- Spell Echoing: Cure Serious Wounds
- Spell Echoing: Heal
- Use: Heal (11) 3 Uses/Day

Belts

Image Name Base item type Level / requirements Special properties
Belt of Salvation Belt Restricted usage: Constitution 20 - Damage Resistance: Physical Resist 10/-
- Light Bright (20m) Purple
- Bonus Hitpoints: +40–50
- Damage Immunity: Cold +10–25%
- Damage Immunity: Fire +10–25%
- Damage Immunity: Acid +10–25%
- Damage Immunity: Electrical +10–25%
- Damage Immunity: Sonic +10–25%

Charms

Image Name Base item type Level / requirements Special properties
Annihilus Charm Level 20 - +8% To Experience Gained
- Extra Gold from Monsters: +25%

Cloaks

Image Name Base item type Level / requirements Special properties
Cloak of Ancient Guard Cloak Level 40 - Socketed (2) [Divine]
- Bonus Hitpoints: +71
- Damage Resistance: Physical Resist 2/-
- Extra Melee Damage Bonus: +2
- Extra Ranged Damage Bonus: +2
- Requires Attunement
Death Magic Immunity Cloak Cloak - Immunity: Ability Drain
- Immunity: Death Magic
- Immunity: Level Drain
- Requires Attunement
- Bonus Hitpoints: +15–50
- Life On Kill: +1–4

Gauntlets

Image Name Base item type Level / requirements Special properties
Prismatic Gloves Gauntlet Level 26
Cannot insert the same gem type
- Socketed (3) [Radiant]
- Damage Bonus: Acid 1d12 Damage
- Damage Bonus: Cold 1d12 Damage
- Damage Bonus: Fire 1d12 Damage
- Ability Bonus: Dexterity +6
- Enhancement Bonus: +8
- Vampiric Regeneration: +5
Vorpal Gloves Gauntlet Only usable by: Monk level 20
Restricted usage: Wisdom 23
Cannot be used by: Shifter level 1
- Keen
- Socketed (2) [Radiant]
- Enhancement Bonus: +8–10
- Vorpal Strike DC Bonus: +2–4

Helmets

Image Name Base item type Level / requirements Special properties
Immunity Helm Helmet Level 40 - Socketed (2) [Radiant]
- Immunity: Mind-Affecting Spells
- Immunity: Daze/Stun
- Immunity: Paralysis
- Requires Attunement
Mask of Knowledge Helmet Level 22 - Socketed (1) [Masterful]
- Ability Bonus: Wisdom +5
- Arcana Bonus: +6
- Skill Bonus: Lore +42

Quivers

Image Name Base item type Level / requirements Special properties
Sniper's Embrace Quiver Level 40 - Attack Bonus: +1
- Damage Bonus: Piercing 4 Damage
- Keen
- Vampiric Regeneration: +2

Rings

Image Name Base item type Level / requirements Special properties
Black Ring Ring - Armor Bonus: +8
- Darkvision
- Ability Bonus: Strength +2–4
- Ability Bonus: Constitution +2–4
- Life On Kill: +4–8
- Damage Immunity: Cold +25–40%
- Initiative Bonus: +2–4
Ring of Epic Barbarian Ring Level 24
Only usable by: Barbarian level 20
Cannot be equipped twice
- Ability Bonus: Constitution +4
- Ability Bonus: Strength +4
- Attack Bonus: +2
- Damage Resistance: Physical Resist 5/-
- Extended Rage Duration: +3 rounds
- Improved Saving Throws: Fortitude +5
- Regeneration: +4
- Skill Bonus: Intimidate +10
Ring of Epic Bard Ring Only usable by: Bard level 20
Cannot be equipped twice
- Caster Level: Bard +2
- Ability Bonus: Strength +4–6
- Ability Bonus: Charisma +4–6
- Skill Bonus: Discipline +5–10
- Skill Bonus: Perform +5–10
- Regeneration: +4–8
- Extra Melee Damage: +1–3
- Extra Ranged Damage: +1–3
- Extra Bard Song Duration: +2–4 Rounds
Ring of Epic Druid Ring Only usable by: Druid level 20
Cannot be equipped twice
- Extended Regeneration Spells Duration: +2 rounds
- Ability Bonus: Strength +4–6
- Ability Bonus: Wisdom +4–6
- Regeneration: +4–8
- Dragon Breath Damage Bonus: +2–4 Dice
Ring of Epic Fighter Ring Level 36
Only usable by: Fighter level 20
Cannot be equipped twice
- Ability Bonus: Dexterity +4
- Ability Bonus: Strength +5
- Attack Bonus: +2
- Damage Resistance: Physical Resist 2/-
- Extra Melee Damage Bonus: +3
- Extra Ranged Damage Bonus: +4
- Improved Saving Throws: Universal +2
- Regeneration: +6
- Skill Bonus: Discipline +5
Ring of Epic Monk Ring Level 30
Only usable by: Monk level 20
Cannot be equipped twice
- Skill Bonus: Discipline +7
- Attack Bonus: +2
- Ability Bonus: Wisdom +6
- Ability Bonus: Dexterity +6
- Magical Resistance: +2
- Regeneration: +8
- Improved Saving Throws: Universal +4
Ring of Epic Paladin Ring Only usable by: Paladin level 20
Cannot be equipped twice
- Caster Level: Paladin +3
- Increased Turning Level: +2
- Attack Bonus: +1–2
- Ability Bonus: Strength +4–6
- Ability Bonus: Charisma +4–6
- Skill Bonus: Discipline +5–10
- Regeneration: +4–8
Ring of Epic Summoner Ring Only usable by: Druid level 20
Cannot be equipped twice
- Ability Bonus: Wisdom +4–6
- Skill Bonus: Concentration +15–25
- Skill Bonus: Lore +5–10
- Mana Bonus: +30–40
- Mana Regeneration: +1–3
Ring of Epic Swashbuckler Ring Level 26
Only usable by: Swashbuckler level 20
Cannot be equipped twice
- Ability Bonus: Dexterity +5
- Ability Bonus: Intelligence +6
- Attack Bonus: +2
- Improved Saving Throws: Reflex +3
- Regeneration: +7
- Skill Bonus: Bluff +8
Ring of Epic Wizard Ring Level 23
Only usable by: Wizard level 20
Cannot be equipped twice
- Ability Bonus: Intelligence +5
- Arcana Bonus: +45
- Arcana Regeneration: +1
- Skill Bonus: Concentration +20
- Skill Bonus: Lore +10
Ring of Faltess Ring - Ability Bonus: Charisma +4
- Ability Bonus: Constitution +2
- Ability Bonus: Strength +3
- Skill Bonus: Discipline +5
- Skill Bonus: Lore +10
- Skill Bonus: Taunt +5
Ring of Jareen Ring Level 25 - Ability Bonus: Charisma +4
- Ability Bonus: Dexterity +4
- Ability Bonus: Wisdom +5
- Improved Saving Throws: Universal +3
- Spell Resistance: 20
Ring of Marlen Ring Level 24 - Ability Bonus: Constitution +6
- Ability Bonus: Dexterity +6
- Ability Bonus: Intelligence +5
- Skill Bonus: Concentration +12
- Skill Bonus: Disable Trap +6
- Skill Bonus: Open Lock +6
- Skill Bonus: Set Trap +20

Weapons

Image Name Base item type Level / requirements Special properties
God's Club Maul Level 40
Feat required: Martial
- Ability Bonus: Strength +11
- Blunt
- Can Lifesteal from Undead
- Damage Bonus: Slashing 8d8 Damage
- Enhancement Bonus: +12
- Massive Criticals: 10d8 Damage
- Vampiric Regeneration: +5
Holy Avenger Longsword Only usable by: Paladin, Lawful Good - Damage Bonus: Divine 3d8 Damage
- Damage Bonus: Positive Energy 3d8 Damage
- Damage Bonus vs.: Evil 1d6 Damage
- Extra Melee Damage: Bludgeoning
- Ineffective: Use Magical Device
- Ability Bonus: Charisma +5–8
- Life On Kill: +8–12
- Enhancement Bonus against Evil: +9–10
- Improved Smite Evil Level: 2–5
Wrath of Gruumsh Double Axe Level 40
Only usable by: Eye of Gruumsh level 10
Feat required: Exotic
- Socketed (4) [Radiant]
- Enhancement Bonus vs.: Elf +14
- Enhancement Bonus: +9
- Initiative Bonus: +8
- Keen
- Massive Criticals: 2d6 Damage
- Vampiric Regeneration: +7