User Tools

Site Tools


en:feat-epic-new

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:feat-epic-new [2026/03/24 06:39] ethen:feat-epic-new [2026/08/03 10:04] (current) – [Vorpal Strike] info about monk prestige classes narsil
Line 39: Line 39:
 ====Eldritch Sculptor==== ====Eldritch Sculptor====
 **Type of Feat:** Epic **Type of Feat:** Epic
-**Prerequisite:** one blast shape invocation from each invocation rank, Spellcraft 24. +**Prerequisite:** Eldritch Spear, Eldritch Chain, Eldritch Cone, Eldritch Doom, Spellcraft 24. 
-**Specifics:** The area of Eldritch shapes is doubled. Eldritch Chain will chain out to 60' from each creature now, and Eldritch cone extends to 120'+**Specifics:** The warlock's eldritch blasts area of effect is increased by 50% and have a +2 bonus to attack rolls if applicable.
-You also gain +2 on all attack rolls with your eldritch blast.+
 **Use:** Automatic. **Use:** Automatic.
  
Line 77: Line 76:
 ====Improved Arrow of Death I-X==== ====Improved Arrow of Death I-X====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Dex 19, Wis 19, Point Blank Shot, arrow of death class feature.+**Prerequisite:** Dex 19, Wis 19, Point Blank Shot, Precise Shot, arrow of death class feature.
 **Specifics:** Add +2 to the DC of your arrows of death. This feat may be taken multiple times. Its effects stack. **Specifics:** Add +2 to the DC of your arrows of death. This feat may be taken multiple times. Its effects stack.
 **Use:** Automatic. **Use:** Automatic.
  
 ====Improved Aura of Despair==== ====Improved Aura of Despair====
- **Type of Feat:** Class +**Type of Feat:** Class 
-**Prerequisite:** Cha 25, aura of despair class ability.+**Prerequisite:** Cha 21, aura of despair class ability, Epic Blackguard.
 **Specifics:** Your aura of despair causes a -4 morale penalty on all saving throws. **Specifics:** Your aura of despair causes a -4 morale penalty on all saving throws.
 **Use:** Automatic. **Use:** Automatic.
Line 101: Line 100:
 ====Incite Rage==== ====Incite Rage====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Rage 5x/day, Cha 25++**Prerequisite:** Rage 4x/day, Cha 25+
 **Specifics:** When you enter a rage, you can incite a barbarian rage in any or all allies within 60 feet. (Any ally who doesn’t wish to become enraged is unaffected.) The ally gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but takes a -2 penalty to AC, for as long as you remain raging. The rage of affected allies lasts a number of rounds equal to 3 + their Constitution modifier, regardless of whether they remain within 60 feet of you. This is otherwise identical with normal barbarian rage (including the fatigue at its end). **Specifics:** When you enter a rage, you can incite a barbarian rage in any or all allies within 60 feet. (Any ally who doesn’t wish to become enraged is unaffected.) The ally gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but takes a -2 penalty to AC, for as long as you remain raging. The rage of affected allies lasts a number of rounds equal to 3 + their Constitution modifier, regardless of whether they remain within 60 feet of you. This is otherwise identical with normal barbarian rage (including the fatigue at its end).
 **Use:** Automatic. **Use:** Automatic.
Line 107: Line 106:
 ====Infinite Deflection==== ====Infinite Deflection====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Dex 25+, Lightning Reflexes, Deflect Arrows, Improved Unarmed Strike.  +**Prerequisite:** Dex 25+, Lightning Reflexes, Deflect Arrows, Improved Unarmed Strike. 
-**Specifics:** You may perform any number of deflections each round, as the Deflect Arrows feat. +**Specifics:** You may perform any number of deflections each round, as the Deflect Arrows feat. However each projectile you deflect after first will have a cumulative +5 DC.
 **Use:** Automatic. **Use:** Automatic.
  
Line 127: Line 126:
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
 **Prerequisite:** Str 23+, Wis 23+, Improved Critical (unarmed strike), Improved Unarmed Strike, Keen Strike, Stunning Fist, Ki Strike +3.  **Prerequisite:** Str 23+, Wis 23+, Improved Critical (unarmed strike), Improved Unarmed Strike, Keen Strike, Stunning Fist, Ki Strike +3. 
-**Specifics:** Your unarmed strike is considered to be a slashing vorpal weapon. Whenever scoring a critical hit with when fighting unarmed, the character's target must make a Reflex save (DC 10 + 1/2 monk class level + Wisdom modifier) or take double damage (e.g. x2 -> x4). Creatures who are immune to critical hits are not affected by this feat.+**Specifics:** Your unarmed strike is considered to be a slashing vorpal weapon. Whenever scoring a critical hit with when fighting unarmed, the character's target must make a Reflex save (DC 10 + 1/2 monk class level + Wisdom modifier) or take double damage (e.g. x2 -> x4). Monk prestige classes, such as Shou Disciple, Iron Body Disciple, and Sacred Fist, also count as Monk levels. Creatures who are immune to critical hits are not affected by this feat.
 **Use:** Automatic. **Use:** Automatic.
  
en/feat-epic-new.1774334388.txt.gz · Last modified: 2026/03/24 06:39 by eth