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en:class-changes:shiningblade [2026/07/05 20:39] – added missing class skills narsilen:class-changes:shiningblade [2026/10/03 19:33] (current) – Apply agreed class review: spellcasting and feature corrections; preserve Arkhalia underlining narsil
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 ====== Shining Blade of Heironeous ====== ====== Shining Blade of Heironeous ======
-(PRESTIGE CLASS)+ 
 +{{:en:class-changes:shiningblade.png?nolink&400 |}} 
 Heironeous's teachings focus on promoting good through the use of armed force. Those among Heironeous's servants, both clerics and paladins, who aspire to become weapons in their deity's unending war against evil hope one day to enter the Shining Blades. The Shining Blades of Heironeous is an order of knights dedicated to prowess in melee combat, which is achieved through prayer, devotion, and asceticism. Members of the Shining Blades have an austere and simple lifestyle, forsaking all worldly wealth and many earthly pleasures in their quest to become but a blade in the hand of Heironeous. Heironeous's teachings focus on promoting good through the use of armed force. Those among Heironeous's servants, both clerics and paladins, who aspire to become weapons in their deity's unending war against evil hope one day to enter the Shining Blades. The Shining Blades of Heironeous is an order of knights dedicated to prowess in melee combat, which is achieved through prayer, devotion, and asceticism. Members of the Shining Blades have an austere and simple lifestyle, forsaking all worldly wealth and many earthly pleasures in their quest to become but a blade in the hand of Heironeous.
  
-**Hit Die**: d10+**Class Type**: Prestige class. 
 +**Hit Die**: d10.
 **Proficiencies**: Shining Blades are proficient in all simple and martial weapons, all armor and shields. **Proficiencies**: Shining Blades are proficient in all simple and martial weapons, all armor and shields.
-**Skill Points at Each Level**: 2+ Int modifier. +**Skill Points**: 2 + Int Modifier. 
-**Class Skills**: Concentration, Discipline, Heal, Lore, Parry, Spellcraft +**Class Skills**: Concentration, Discipline, Heal, Lore, Parry, Spellcraft. 
-**Primary Saving throw(s)**: fortitude, will.+**Primary Saving Throw(s)**: Fort, Will.
 **Base Attack Bonus**: +1/level. **Base Attack Bonus**: +1/level.
-===== REQUIREMENTS =====+**Primary Ability**: Wisdom. 
 +**Maximum Level**: None. 
 +**Spellcasting**: Divine, using Mana points. At every even class level, your highest existing Cleric or Paladin class advances in caster level, spell points, access to higher spell levels and spells available to learn. This grants no separate spell list or other class features. 
 + 
 +---- 
 + 
 +===== Requirements ===== 
 **Alignment**: Lawful Good. **Alignment**: Lawful Good.
 **Base Attack Bonus**: +7 **Base Attack Bonus**: +7
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 **Special**: a book of Shining Blade of Heironeous is required to unlock the class. **Special**: a book of Shining Blade of Heironeous is required to unlock the class.
  
-===== ABILITIES: ===== +**All Shining Blade abilities require a longsword, the deity weapon, to be equipped.**
-Level +
-1: Shock Blade 2/day - Adds 1d6 Electrical damage to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. +
-3: Shock Blade 3/day +
-5: Holy Blade 4/day - Adds 1d6 Electrical damage and 2d6 divine damage against evil to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. +
-7: Holy Blade 5/day +
-9: Brilliant Blade 6/day - Adds 1d6 Electrical damage, 2d6 divine damage against evil, and +20 to attack to your weapon. Duration is a number of rounds equal to your class level + charisma modifier.+
  
-**Note**: All abilities only work with a Longsword (Deity Weapon). +===== Level Progression ===== 
-===== BONUS DIVINE SPELLS ===== + 
-Every other level in Shining Blade, the character gains new spells per day as if he had also gained a level in his highest divine caster class (Cleric or Paladin).+^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^ Spellcasting Progression ^ 
 +| 1 | +1 | +2 | +0 | +2 | Shock Blade 2/day |  | 
 +| 2 | +2 | +3 | +0 | +3 |  | +1 level of highest existing divine spellcasting class | 
 +| 3 | +3 | +3 | +1 | +3 | Shock Blade 3/day |  | 
 +| 4 | +4 | +4 | +1 | +4 |  | +1 level of highest existing divine spellcasting class | 
 +| 5 | +5 | +4 | +1 | +4 | Holy Blade 4/day |  | 
 +| 6 | +6 | +5 | +2 | +5 |  | +1 level of highest existing divine spellcasting class | 
 +| 7 | +7 | +5 | +2 | +5 | Holy Blade 5/day |  | 
 +| 8 | +8 | +6 | +2 | +6 |  | +1 level of highest existing divine spellcasting class | 
 +| 9 | +9 | +6 | +3 | +6 | Brilliant Blade 6/day |  | 
 +| 10 | +10 | +7 | +3 | +7 |  | +1 level of highest existing divine spellcasting class | 
 + 
 +===== Class Features ===== 
 + 
 +^ Feature ^ Level(s) ^ Description ^ 
 +| Shock Blade | 1, 3 | Adds 1d6 electrical damage to the equipped longsword. Duration is a number of rounds equal to class level plus Charisma modifier. Usable 2/day at class level 1 and 3/day at class level 3. Use: Selected. | 
 +| Holy Blade | 5, 7 | Adds 1d6 electrical damage and 2d6 divine damage against evil to the equipped longsword. Duration is a number of rounds equal to class level plus Charisma modifier. Usable 4/day at class level 5 and 5/day at class level 7. Use: Selected. | 
 +| Brilliant Blade | 9, 11; then every 2 levels | Adds 1d6 electrical damage, 2d6 divine damage against evil, and +20 attack to the equipped longsword. Duration is a number of rounds equal to class level plus Charisma modifier. Usable 6/day at class level 9, with one additional use per day every two class levels thereafter (7/day at level 11, 8/day at level 13). Use: Selected. |
  
 ===== Epic Shining Blade of Heironeous ===== ===== Epic Shining Blade of Heironeous =====
 +
 Epic Shining Blades are the leaders of Heironeous's armies when they march against evil. They have attained the long sought after goal of becoming but a blade in Heironeous's hand, and are able to slay any evil that dares to stand against the righteous wrath they inflict. Having long since given up earthly pleasures, an Epic Shining Blade is pure martial might and religious fury. Epic Shining Blades are the leaders of Heironeous's armies when they march against evil. They have attained the long sought after goal of becoming but a blade in Heironeous's hand, and are able to slay any evil that dares to stand against the righteous wrath they inflict. Having long since given up earthly pleasures, an Epic Shining Blade is pure martial might and religious fury.
  
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 **Skill Points**: 2 + Int Modifier. **Skill Points**: 2 + Int Modifier.
  
-**Spells**: Every other level in Shining Blade, the character gains new spells per day as if he had also gained a level in his highest divine caster class (Cleric or Paladin).+**Spells**: Every even Shining Blade level continues the spellcasting progression of the highest existing Cleric or Paladin class.
  
 Level 11: Brilliant Blade 7/day - Adds 1d6 Electrical damage, 2d6 divine damage against evil, and +20 to attack to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. For each two levels above 11th, gain an extra use a day. Level 11: Brilliant Blade 7/day - Adds 1d6 Electrical damage, 2d6 divine damage against evil, and +20 to attack to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. For each two levels above 11th, gain an extra use a day.
  
 **Epic Bonus Feats**: Gain an epic bonus feat every 3 levels after 10th. The bonus feat list is the same as a fighters. **Epic Bonus Feats**: Gain an epic bonus feat every 3 levels after 10th. The bonus feat list is the same as a fighters.
 +
en/class-changes/shiningblade.1783283989.txt.gz · Last modified: 2026/07/05 20:39 by narsil