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en:class-changes:barbarian [2025/01/17 01:42] – external edit 127.0.0.1en:class-changes:barbarian [2026/08/26 02:18] (current) – [Epic Barbarian] shadooow
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 ====== Barbarian ====== ====== Barbarian ======
-  * rage duration is 3 + (newly improved) constitution modifier rounds, feat Extended Rage adds another 5 rounds to the duration + 
-  * after rage ends, barbarian is fatigued (-2str, -2dex, 50% speed decrease) for a duration of 10 rounds +{{:en:class-changes:barbarian.png?nolink&400 |}} 
-  * damage reduction now starts at lv (was 11and increases by +1/- every 3 levels thereafter + 
-  * gains Indomitable Will feat (additional +4 bonus to will saving throws vs mind spells) at lvl 14 +Barbarians are front-line warriors built around rage, endurance, uncanny defense, damage reduction, and raw physical power. 
-  * gains Tireless Rage feat (no longer suffer from fatigue after rage ends) at lvl 17 + 
-  * gains Mighty Rage at lv 20 +**Class Type**: Base class. 
-  * Mighty Rage is now passive feat improving normal'rage bonuses  +**Hit Die**: d12. 
-  * rage bonuses doesn'count towards +12 cap+**Proficiencies**: Simple weapons, martial weapons, light armor, medium armor, and shields. 
 +**Skill Points**: 4 + Int Modifier. 
 +**Class Skills**: Animal Empathy, Discipline, Heal, Intimidate, Listen, Parry, Ride, Taunt. 
 +**Primary Saving throw(s)**: Fortitude. 
 +**Base Attack Bonus**: +1/level. 
 +**Primary Ability**: Strength. 
 +**Maximum Level**: None. 
 +**Spellcasting**: None. 
 + 
 +---- 
 + 
 +===== Requirements ===== 
 + 
 +**Alignment**: Any non-lawful. 
 + 
 +===== Level Progression ===== 
 + 
 +^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ 
 +| 1st | +1 | +2 | +0 | +0 | Illiteracy, Barbarian Fast Movement, Barbarian Rage 1/day | 
 +| 2nd | +2 | +3 | +0 | +0 | Uncanny Dodge | 
 +| 3rd | +3 | +3 | +1 | +1 |  | 
 +| 4th | +4 | +4 | +1 | +1 | Barbarian Rage 2/day | 
 +| 5th | +5 | +4 | +1 | +1 | Uncanny Dodge improves | 
 +| 6th | +6 | +5 | +2 | +2 |  | 
 +| 7th | +7 | +5 | +2 | +2 | Damage Reduction 1/- | 
 +| 8th | +8 | +6 | +2 | +2 | Barbarian Rage 3/day | 
 +| 9th | +9 | +6 | +3 | +3 |  | 
 +| 10th | +10 | +7 | +3 | +3 | Uncanny Dodge improves, Damage Reduction 2/- | 
 +| 11th | +11 | +7 | +3 | +3 |  | 
 +| 12th | +12 | +8 | +4 | +4 | Barbarian Rage 4/day | 
 +| 13th | +13 | +8 | +4 | +4 | Uncanny Dodge improves, Damage Reduction 3/- | 
 +| 14th | +14 | +9 | +4 | +4 | Indomitable Will | 
 +| 15th | +15 | +9 | +5 | +5 | Greater Rage | 
 +| 16th | +16 | +10 | +5 | +5 | Uncanny Dodge improves, Barbarian Rage 5/day, Damage Reduction 4/- | 
 +| 17th | +17 | +10 | +5 | +5 | Tireless Rage | 
 +| 18th | +18 | +11 | +6 | +6 |  | 
 +| 19th | +19 | +11 | +6 | +6 | Uncanny Dodge improves, Damage Reduction 5/- | 
 +| 20th | +20 | +12 | +6 | +6 | Barbarian Rage 6/day, Mighty Rage | 
 + 
 +===== Class Features ===== 
 + 
 +^ Feature ^ Description ^ 
 +| Illiteracy | Barbarians are the only characters who do not automatically know how to read and write. Use: Automatic. Special: A barbarian who gains a level in any other class automatically gains literacy. Any other character who gains a barbarian level does not lose the literacy he or she already had. | 
 +| Barbarian Fast Movement | Barbarians have 10% movement speed bonus. *todo verify if it works with haste on Arkhalia, in vanilla it doesn't. | 
 +| Uncanny Dodge | Improves defensive awareness when the barbarian is caught off guard; later ranks improve Reflex saving throws against traps. Use: Automatic. | 
 +| Barbarian Rage | Temporarily increases Strength and Constitution and grants a Will saving throw bonus, at the cost of armor class. Uses per day increase at Barbarian levels 4, 8, 12, 16, and 20; Greater Rage improves the rage bonuses at level 15. __On Arkhalia, rage lasts 3 + the improved Constitution modifier roundsExtended Rage adds 5 rounds, and rage bonuses do not count toward the +12 ability cap.__ Use: Selected. | 
 +| Damage Reduction | __Starts at Barbarian level 7 as 1/- and improves by +1/- every 3 Barbarian levels (7/10/13/16/19/22/25..).__ It reduces physical damage taken from each hit. Use: Automatic. | 
 +| Indomitable Will | While in a rage, a barbarian of 14th level or higher gains a +4 bonus on Will saves to resist mind spells. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his rage. Use: Automatic. | 
 +| Tireless Rage | A barbarian no longer becomes fatigued at the end of his rage. Use: Automatic. | 
 +| Mighty Rage | __Improves Barbarian Rage at Barbarian level 20. On Arkhalia it is passive and upgrades Barbarian Rage rather than being used as a separate active rage ability.__ Use: Automatic. | 
 + 
 +===== Arkhalia Changes ===== 
 + 
 +  * __Rage duration is 3 + the improved Constitution modifier rounds. Extended Rage adds another 5 rounds.__ 
 +  * __After rage ends, the barbarian is fatigued for 10 rounds: -2 Strength, -2 Dexterityand 50% movement speed reduction.__ 
 +  * __Damage reduction now starts at level instead of level 11 and increases by +1/- every 3 levels thereafter.__ 
 +  * __Gains Indomitable Will at level 14, granting an additional +4 bonus to Will saving throws against mind-affecting spells.__ 
 +  * __Gains Tireless Rage at level 17; the barbarian no longer becomes fatigued after rage ends.__ 
 +  * __Gains Mighty Rage at level 20.__ 
 +  * __Mighty Rage is passive on Arkhalia and upgrades Barbarian Rage instead of being used as a separate active rage ability.__ 
 +  * __Rage bonuses do not count toward the +12 ability cap.__ 
 + 
 +===== Epic Barbarian ===== 
 + 
 +**Hit Die**: d12. 
 +**Skill Points**: 4 + Int Modifier. 
 + 
 +**Epic Barbarian Bonus Feats List**: 
 +Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Toughness, Epic Weapon Focus, Epic Prowess, Chaotic Rage, Incite Rage, Fast Healing I-III, Superior Initiative, Terrifying Rage, Thundering Rage, Overwhelming Critical 
en/class-changes/barbarian.1737078145.txt.gz · Last modified: 2025/01/17 01:42 by 127.0.0.1